Doomsday
The day is near…
Project Specification
The design concept for this project was simple: keep the scene simple while maintaining detail. A single monolith, heavy fog and the focus on the main character of the scene. The monolith itself inspired from brutalist architecture designs, alongside the sole point of illumination creates an impactful introduction of the character while maintaining a sense of suspense.
Environment Design
The environment design utilised a variety of sculpting techniques to create imperfections and undulations in the landscape and hero model. The addition of rock photo scans added subtle attention to the depth of the scene. The Doctor Doom character was a simple design, with details modelled for the right hand and legs only. The cloak being detailed in Substance Painter and simulated within Marvelous Designer.
Similar Branded Projects
Overview
Like the Doctor Doom poster, this was an open ended brief. Finding direction in the understanding of the song itself strongly influenced the results of this project.